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This will make their attacks hurt less and decrease their accuracy. When facing multiple Mutants, try to make some distance between you and them if possible. If he doesn't see you, shoot him, then retreat (unless you have a Chaingun, then take him out right away). If you see one, retreat and wait for them to come out (unless the room is large enough). If there isn't, quickly strafe in and out to try and catch a glimpse to see if a Mutant is in the room. If there is a Mutant right in the door and you run back, you won't take as much damage. If you think a Mutant is behind a door, open then run in and and quickly backwards run back out. A Mutant sneaking up behind you can kill you in seconds on higher difficulties. Always be wary that you may not be alone after all, however - the Mutants do not announce themselves as common Nazi Guards do. A few shots from the Machine gun can take them out in no time.
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In the mission packs for Spear of Destiny, the Mutants are replaced with Bats.Īlone, a Mutant shouldn't be much of a problem if you don't let them surprise you.
Barrick gears of war mac#
In the Mac Family, the Mutant gives 400 scoring points instead of 700. The Übermutant, an improved Mutant, appears in Spear of Destiny. Upon death, like other gun-toting enemies, a Mutant drops an ammo clip containing 4 bullets. Schabbs' syringes, his hair color is not affected and he is still blond, while all mutants are black-haired in opposite to all blonde hair Guards in the game, suggesting the usage of non-Aryan people. The concept of the Mutants is based off of nazi experiments in humans. On higher difficulties, being ambushed by a Mutant or two can drain heavy amounts of the player's health, if not outright kill. Compounding this difficulty, Mutants are completely silent - meaning they do not announce their presence to the player as do the more conventional enemies except through their gunshots and their only vocalization is their death scream. Mutants can fire instantly instead of having to wind up for firing like Guard and Officers do, and they fire continuously instead of in single shots. While only armed with an automatic Pistol, they are easily one of the deadliest enemies in the game. Mutants have guns surgically integrated into their chests, making them literal killing machines. This might explain, why they have been known to kill Nazi Guards for their vengeance. Army soldiers before being subjected to the gruesome zombification process. The fact that Mutants wear green uniforms suggest they could originally have been captured U.S. However, some missions place groups of Mutants in rooms with the dead bodies of Guards, implying that the Mutants killed the Guards, not being entirely tamed. They were intended to fight for the Nazis and often they do, being found in the same rooms as Guards. Schabbs that appear in Wolfenstein 3D (in the second episode, Operation Eisenfaust) and Spear of Destiny. However, he managed to hold off the Locust long enough for the rest of Delta-One to escape, dying a hero’s death to save their lives.Mutants (also known as Zombie Guards or Undead Guards) are undead super-soldiers created by Dr. He fought off the Locust and bloodmounts with his fists, and yelled for Marcus to get out and look after the others.Īs he ripped Locust apart, Marcus escaped, and Barrick was shot by a Beast Rider in the back as he killed two other Locust. With time running out and their ammo rapidly being consumed, Barrick told Marcus to get out of the area and escape, but Marcus, knowing that there were too many for Barrick to take on his own, refused to leave his side.īarrick told Marcus that he knew Rustlung was going to eventually kill him, and he wanted to die fighting…īarrick ripped off the remains of his armor and charged into the Locust lines barehanded.
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Still managing to kill several of the oncoming Locust, Marcus ordered Dom and Jace to climb out of the sinkhole they were trapped in while he and Barrick held the Locust back. Corporal Michael Barrick, telling Sergeant Marcus Fenix to save himself while Barrick holds off the LocustĪs Marcus Fenix and Michael Barrick fought the oncoming Bloodmounts back from their position, they quickly realized that they were very getting very low on ammo. Go, man, go! You got a squad to get out of this hellhole!